Film language
Film language lecture week 2;
'You make something to make people feel something'
Home work: find a 'crap' piece of work, a unpopular piece and a good piece to show the class next week.
Notes:
Jaws is so successfully good at its story telling and visuals because it follows all the film language rules.
Wallace and Grommit:
Nick park, the director is a a film buff, his interest in films has helped create very well made claymations, he uses lot of expression and smooth editing to give subtle hints that gives the audience information, that they do not realise the have consumed. for example, shots of eye lines: Gromit eyes look up, which then cuts to Wallace upstairs, giving information to the audience of where we are. Also, a quick cut to the calendar which is done well paced, tells us its Gromit's birthday, setting up a expedition for the upcoming scene.
Also, as a film buff Nick park uses film references, an example is in the title sequence of a tilted camera stylised into a 1950's horror film, adding to this he uses the common stylisation of mise en scene and sound. Using the same fonts, use of colour, lighting and music to set this up.
Not only uses film references, but he uses his own location, Northern England to set up stylised props and jokes that mock his home (building structures, obsession with tea and crackers, mannerism.
Because of his smooth editing we do not notice the changing of shots and cuts. He uses 'sound off' a term of a sound that is off set, but present in the cinematic world for cut aways. Time passing is presented in lingering shots when characters have walked out of scene and shots remains with out their presences. The use of music changes/ scene changes sets up a new expedition, telling you a new scene is happening.
Technical side to film
English tv is called PAL, it is 25ps. 25 field + 25 frame = tv
American tv is called NTC and is 30fps. 30 field + 30 frame = tv.
Progressive means you do not need field + frame. new tv's/phones/laptops ect will use progressive
Interface means you need field and frame. The old tvs used interface.
Despite one being used for the old the other for the new, you should always ask the details and who/what you are making for, and their preference. Do a test.
Aspect ratios: width x height + ratio.
old style tv = 4: 3
You should always make sure what ratio you are using, otherwise your footage will either be cut out or stretched ect.
Use of Line
Line is used for many things, visually. It can be an edge of an object, be earth/ground, be a line of action, be the corner of a room.
Eye line, tracks, line of movement.
diagonals lines can be more dynamic.
thick lines make things look more heavy, thin lines give lightness.
vertical lines:
catch attention
strength
Intense
horizontal lines:
least intense
stable
quietness
vastness
Diagonal lines;
Most intense
Most dramatic
Suggested perceptive
Suggests movement
colours can be used to change emotion/ scene/ action
qualitiy of line
hard-soft
thick-thin
straight- curver
Things to remember;
You don’t have to follow rules, but it makes things harder to follow.
Luminance/ chromosomal
Use of colour
Over head lighting
Back lighting
Fill light
Shapes
Use shapes to trascition
Different camera lenses ‘composing, light,line
As humans we tend to look at the fastest moving thing, hardwired to do that.
Focous on the brightest. Focoused on eyes, we scan movemrhy and tend to look at eyes.
Disgonals pulls us in.
'You make something to make people feel something'
Home work: find a 'crap' piece of work, a unpopular piece and a good piece to show the class next week.
Notes:
Jaws is so successfully good at its story telling and visuals because it follows all the film language rules.
Wallace and Grommit:
Nick park, the director is a a film buff, his interest in films has helped create very well made claymations, he uses lot of expression and smooth editing to give subtle hints that gives the audience information, that they do not realise the have consumed. for example, shots of eye lines: Gromit eyes look up, which then cuts to Wallace upstairs, giving information to the audience of where we are. Also, a quick cut to the calendar which is done well paced, tells us its Gromit's birthday, setting up a expedition for the upcoming scene.
Also, as a film buff Nick park uses film references, an example is in the title sequence of a tilted camera stylised into a 1950's horror film, adding to this he uses the common stylisation of mise en scene and sound. Using the same fonts, use of colour, lighting and music to set this up.
Not only uses film references, but he uses his own location, Northern England to set up stylised props and jokes that mock his home (building structures, obsession with tea and crackers, mannerism.
Because of his smooth editing we do not notice the changing of shots and cuts. He uses 'sound off' a term of a sound that is off set, but present in the cinematic world for cut aways. Time passing is presented in lingering shots when characters have walked out of scene and shots remains with out their presences. The use of music changes/ scene changes sets up a new expedition, telling you a new scene is happening.
Technical side to film
English tv is called PAL, it is 25ps. 25 field + 25 frame = tv
American tv is called NTC and is 30fps. 30 field + 30 frame = tv.
Progressive means you do not need field + frame. new tv's/phones/laptops ect will use progressive
Interface means you need field and frame. The old tvs used interface.
Despite one being used for the old the other for the new, you should always ask the details and who/what you are making for, and their preference. Do a test.
Aspect ratios: width x height + ratio.
old style tv = 4: 3
You should always make sure what ratio you are using, otherwise your footage will either be cut out or stretched ect.
Use of Line
Line is used for many things, visually. It can be an edge of an object, be earth/ground, be a line of action, be the corner of a room.
Eye line, tracks, line of movement.
diagonals lines can be more dynamic.
thick lines make things look more heavy, thin lines give lightness.
vertical lines:
catch attention
strength
Intense
horizontal lines:
least intense
stable
quietness
vastness
Diagonal lines;
Most intense
Most dramatic
Suggested perceptive
Suggests movement
colours can be used to change emotion/ scene/ action
qualitiy of line
hard-soft
thick-thin
straight- curver
Things to remember;
You don’t have to follow rules, but it makes things harder to follow.
Luminance/ chromosomal
Use of colour
Over head lighting
Back lighting
Fill light
Shapes
Use shapes to trascition
Different camera lenses ‘composing, light,line
As humans we tend to look at the fastest moving thing, hardwired to do that.
Focous on the brightest. Focoused on eyes, we scan movemrhy and tend to look at eyes.
Disgonals pulls us in.
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