Induction into sound, week 2 - Adobe audacity introduction -

today in our lesson we learnt about the sound program audacity. We learnt how  not only use the program, but to edit and manipulate sounds to recreate sounds more fitting to our needs. for example changing the pitch lower to make the animated creature sound larger.

I found todays  lesson very informative, I had never used Adobe audacity and was unware of the ways I could further manipulate sounds, I only knew about speeding/slowing down music, cutting it and duplication and reverse, from software such as premier pro.
I was unaware about being able to change the pan, envelope, stretch/thin, change it complexly so it quiets and gets louder in different areas, add and adapt the reverb.

Todays lesson has allowed me to find a solution to the sound problem in my animatic. Yesterday I tried to add a 'cowboy show down' music score and a Jaw shark music theme to my animatic, for different shots and movements in the sequence, as expected each music score was long and I couldn't cut them because it sounded to abrupt. The clash of two different themes and different music scores also did not go well together, but the tutorial in adobe audacity gives me opportunity to edit the music so that I manipulate it to ease out, change the attack and decay, so it softens out when I need it too with out sounding abrupt. I can also play with other sound effects, to heighten the mood I am trying to create. For example, I want to get a metal scraping, 'teethe'  sound overlayered over the shark jaws themed score, not only for reference, but  to make the scissors actions sound more malicious and menacing, truly predator like.

New technical words:

Pan- Allows sound to pan from left headphone to right head phone, moving the pan up means it will most dominantly come out of the left speaker, where as adjusting the line down will make the sound most dominant in the right ear.
Monophonic: 1 voice or sound, allows you to stretch sound with out changing the pitch.
Polyphonic: Many voices/sounds, allows you to stretch sound with out changing the pitch.
Varispeed: Stretching the sound or shrinking allows you to change the pitch. Most used for sound design. Slowing the speed= lower frequency= lower pitch, speeding sound = higher frequency = higher pitch.

Keyboard short cuts:
Alt key = copy sound track
moving the boxes = allows you to change the envelope of the sounds, both attack and decay and be moved and changed.
Stretch properties - mode: real time - type: = allows you to stretch or squish the music/sound track.
Track sound - reverb- convolution reverb - impulse; picks the type of room -  mix  = allows you to change the reverb of the track.
show envelopes- select convoultion reverb- Effects racks: pitch + sound - pitch shifter = allows you to change the pitch.
Click make original copy - effects- reverse = reverse sound track

connotation of frequency
with frequency we can manipulate sounds to appear small or big, changing pitch and speed, changes the way we perceive things, low frequency we connote with larger creatures, higher frequency's with smaller creatures.
Reverb
Reverb helps build the envoriment, by bouncing sound around before it reaches our ears. the more reverb used, less of the actual sound well hear.
Reversing sound
Reversing sound is classed as destructive editing.

how to save work from Adobe audacity;
file- export - multi track mix down  - entire session


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